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 5/14/2011 1:43 PM
 
Hey, Is it possible to implement 'things' in the Capture Library? For example I want to make my own 'people' in Smith Micro's Poser, but I first want to know if I can use those files in Capture... Alex.
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 5/15/2011 8:38 AM
 
Hi viero,

Capture can import 3DS and OBJ with materials. I couldn't make out of their tech specs on the web (in fact I couldn't find any specs at all) if they support any of these formats, but if they do it should be perfectly possible!



Regards,
Lars Wernlund, The Capture Team
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 5/17/2011 8:48 PM
 
Hey Lars, thx for the answer, apparently the files are OBJ > great succes! Is there a tutorial (or a chapter in the manual) were I can find the work-a-round to implement those files in Capture?
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 5/18/2011 8:43 AM
 
Hi viero,

It's quite simple actually - once you've exported your design to OBJ, you just open it from Capture using File / Open (to start from scratch) or File / Extract (to merge it with your current project).

I would recommend that you download trial/demo versions of both softwares to verify that everything works according to your requirements before proceeding with a purchase!



Regards,
Lars Wernlund, The Capture Team
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 5/19/2011 10:14 PM
 
Hey Lars, thanks for the answer!! It helpes me a lot! I'm already a (basic, not yet extended :p) capture user (and I don't regret it). I'l try the poser demo and see if it works as it should. Thank you very much!
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