David Gálvez has been using Capture for the lighting and video programming as well as the production of all documentation required for the tour. The show is fully synchronized using SMPTE with a grandMA2 lighting console and the Pandoras Box media server, all visualized by Capture.
On Tuesday next week it is time for our first Capture 2018-based webcast!
We are going to take a closer look at some of the exciting new features of Capture 2018 as well as try to answer as many of your questions as possible.
As per usual we will be exhibiting at the prolight+sound tradeshow in Frankfurt next week where we will be showcasing our latest release Capture 2018.
You will find us in Hall 3.0, booth D69.
We are happy to announce the release of Capture 2018, new available for download and purchase!
Our latest release of Capture comes with a host of improvements including a redesigned project window, the rollout of a new DirectX and Metal-based rendering engine, new design and paperwork features, improved DWG export and more!