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Capture 2018 revision history

The first release of Capture 2018 was version 24.0.6, the 28th of March 2018.

Version 24.1.19, released the 6th December 2018
Rendering Engine.
The version and date of the video card drivers currently in use can be seen in the About dialog on Windows.
Universe View
Text in the universe view was difficult to read.
Saving Images
Saving an image from a non-live view produced black images on Windows.
Plot Editor
Content of overlapping plot views could leak through to eachother on Windows.
Version 24.1.18, released the 30th November 2018
Movie Rendering
Aborting movie rendering on macOS could cause Capture to hang.
Rendering Stability
Various operations including importing models and rendering images and movies could cause crashes and/or trigger driver timeouts.
Snapshot Thumbnails
Snapshot thumbnails could include widgets, fixture and quality information.
Replacing Fixtures
The new fixtures when replacing fixtures controlled by motion controllers did not assume the correct location.
Version 24.1.16, released the 27th November 2018
LED Panels
Semi-transparent LED panels cast shadows.
Fixture Replace
Replacing scaled imported objects with fixtures resulted in scaled fixtures.
Aspect Ratio
The aspect ratio visualization setting had no effect.
Luminous Materials
Objects with luminous materials did not receive shadows correctly.
sACN Universes
One fewer sACN universe than the maximum number of universes configured was received.
Version 24.1.15, released the 16th November 2018
Design Crashes
Switching back and forth between live mode in a view could lead to a crash.
Version 24.1.14, released the 13th November 2018
New Rendering Engine
The new rendering engine has been made default, overriding previous choices in the configuration.
New Rendering Engine
Grouping and ungrouping objects with transparent materials could cause a crash.
New Rendering Engine
Rendering images and movies without atmosphere could cause a crash.
New Rendering Engine
Rotating gobos did not visualize on macOS.
New Rendering Engine
Rendering of very wide beams could break down in some angles.
Version 24.1.13, released the 8th November 2018
New Rendering Engine
All features from the legacy rendering engine are now supported.
Library Tab
Some content types did not sort consistently.
Plot Views
The selection rectangle in front and section views could appear at the wrong location.
Version 24.1.12, released the 18th October 2018
New Rendering Engine
The name of the GPU used is shown in the About dialog.
Dialog Locations
Some dialogs could open on off locations on macOS.
macOS Mojave
The user interface appeared broken, especially in Dark Mode.
Focus Camera
Focusing on an object with a plot symbol in plot mode would throw the camera to an off location.
Version 24.1.10, released the 25th September 2018
New Rendering Engine
Edges of backlit objects appeared fuzzy at lower rendering settings.
New Rendering Engine
Using more than one live mode view at once caused glitches and flickering.
New Rendering Engine
Negative shadows could appear from cloned objects on macOS.
New Rendering Engine
Large green patches could appear when fixture information was enabled.
Version 24.1.8, released the 11th September 2018
New Rendering Engine
Capture could freeze on macOS when opening the first live view.
New Rendering Engine
Various minor beam rendering issues were resolved.
New Rendering Engine
LED panels could show artefacts at a distance.
New Rendering Engine
Various performance improvements on macOS.
New Rendering Engine
The intensity of light from omnidirectional fixtures was incorrect.
Version 24.1.7, released the 6th September 2018
New Rendering Engine
Handling of Windows driver crashes was improved.
New Rendering Engine
Shadows rendered incorrectly.
New Rendering Engine
Video projectors did not render correctly on macOS.
New Rendering Engine
Performance of omnidirectional lights was improved.
New Rendering Engine
End marker sizes of motion fixtures rendered incorrectly.
New Rendering Engine
Some objects were visible even if they were behind the camera.
New Rendering Engine
Image and video rendering rendered too bright.
Version 24.1.6, released the 30th August 2018
CSV Import
Fixture data exported to CSV files from the ETC Eos console are now supported.
New Rendering Engine
The automatic quality rendering setting has been implemented.
New Rendering Engine
Laser projector visualization has been implemented.
Material Visualization
When loading older project files with imported content, objects with a single material application were not converted and the material would not show in the new rendering engine.
New Rendering Engine
Objects in locked layers remained selectable despite the global setting for such layers to be unselectable.
New Rendering Engine
Edges of printouts could appear stretched.
New Rendering Engine
The grid in plot views did not scale and position correctly.
Version 24.1.4, released the 10th August 2018
Library Tab
Fixture part number information has been added, making it easier to distinguish between fixture variations.
EntTec Devices
EntTec DMX USB Pro devices are automatically set to receive and are listed even if they are not receiving any DMX.
NDI Sources
Capture could crash in the event of malformed NDI source names.
Fixture Reports
Unpatched fixtures were not included in reports.
Art-Net Options
The IP-address option for Art-Net connectivity was missing its options.
Text Editing
Extra linebreaks were added when editing multi-line text properties (such as plot text inset contents) on macOS.
Projector Dimming
Video projectors with dimming capabilities were always turned on after opening a project.
Plot Key
Fixture counts were reset to zero in cloned plot key insets.
Video
Video player and capture device contents froze after rendering a movie snapshot.
New Rendering Engine
Aperture arrangements of multi aperture fixtures rendered upside down.
Water Jets
The location of water emitted from water jets was not affected by motion fixtures.
Version 24.1.3, released the 7th July 2018
New Rendering Engine
Stability improvements for Metal on macOS.
New Rendering Engine
General performance improvements.
Version 24.1.2, released the 29th June 2018
DWG Export
Rotations of objects only slightly tilted off the Y axis exported incorrectly.
New Rendering Engine
Ambient lighting rendered incorrectly with ambient occlusion enabled.
New Rendering Engine
Aperture arrangements of multi aperture fixtures rendered upside down.
Version 24.1.1, released the 27th June 2018
Materials
The ability to apply materials to all surfaces of library forms as well as trusses has been added.
New Rendering Engine
Visualization of LED panels, materials on all object types and omnidirectional lighting fixtures has been added.
3DS Import
Materials are now fully imported and objects are split by them.
Library Tab
Column texts overflow, improving readability of product codes among other things.
Plot Symbols
Power location bolt symbol is drawn for all fixture types, not just moving heads and yokes.
Trusses
Non-generic trusses that have been edited in previous Capture versions are no longer updated to newer library versions to avoid ruining designs.
Connectivity
Art-Net, CITP and sACN IP configuration settings are retained even if the IP address configured was temporarily unavailable.
LightWright Export
Fixture location information is now exported as LightWright position information.
New Rendering Engine
Plot views could crash if a fixture did not have a symbol.
New Rendering Engine
Measurement lines and arrows did not appear on plots.
New Rendering Engine
Symbols could not be selected in wireframe views.
New Rendering Engine
Shadows did not follow objects moved with motion fixtures.
New Rendering Engine
Grid origo highlight were not visible on macOS.
New Rendering Engine
Fill lighting did not work on macOS.
Texture Generator
When cloning a material, texture generators were not included.
Fixture Data Import
CSV files with quoted fields containing quote marks did not impomrt correctly.
Version 24.0.14, released the 8th June 2018
sACN Universes
A new configuration property to set the maximum number of sACN universes has been added.
Editing Crashes
Switching Design tab categories or closing dialogs while editing numeric or text properties could cause a crash on macOS.
New Rendering Engine
Plot view inset content could disappear fully or partially.
New Rendering Engine
Saving or rendering an image or movie from a view could produce all black results.
Fixture Replace
Replacing fixtures with accessories with fixtures that could not hold the same accessories did not remove them.
Filter Editor
The editing pane of filters in the Design tab did not sort layers by colour as expected.
Version 24.0.13, released the 1st June 2018
New Rendering Engine
Video projectors and media in materials, including emissive materials. Selected camera and smoke box struts. Live information for motion fixtures.
Student Edition
Restrictions on maximum number of DMX universes lifted.
New Rendering Engine
Rendering movies and still images on Windows could fail due to video card timeouts.
Version 24.0.12, released the 21st May 2018
New Rendering Engine
Important stability improvements to the new rendering engine for macOS.
Version 24.0.11, released the 15th May 2018
Focus Sheets
Exporting focus sheets with the legacy rendering would lead to a crash.
Universe View
The universe view would not scale on high DPI monitors.
View Scroll
Several views would not appear unless scrolled first on macOS.
List Sorting
Renaming an item in a sorted multi-column list would not cause it to resort on macOS.
Version 24.0.10, released the 4th May 2018
MA-Net
The MA-Net configuration option was incorrectly available in presentations and could cause a crash if used.
DWG Export
Objects imported with a scale would export in the wrong scale.
Report Print
Tables over a certain size could cause unnecessary page breaks when printing.
Navigator Cube
The navigator cube was overdrawn or appeared transparent in some view types.
Version 24.0.9, released the 23rd April 2018
Console Patch
Drag and dropping console patch fixtures into the design on macOS could lead to a crash.
Plot Views
Adding plot views in the Student Edition was not possible and could lead to a crash.
Installation
The license key file and library installer did not function on some earlier versions of macOS.
DWG Export
The orientation of blocks was incorrect for a few specific types of orientation.
Laser Shadows
Laser always went through all objects and never cast shadows.
Laser Beams
The variation setting of smoke boxes did not apply to laser beams.
Wide Apertures
The apertures of very wide strip lights could render black with spill lighting enabled.
Dual Frost
On some fixtures with a frost mechanism implemented using two wheels it was not possible to disengage frost.
Version 24.0.8, released the 5th April 2018
Fixture Update
Capture could crash when updating fixtures if there was any problem with the library installation.
Mac Crashes
Capture could crash macOS during editing of project contents.
Cylinders
The normals of the outer hull of the cylinder shape generated incorrectly for conical shapes.
Annotation Connectors
Connectors of annotations could render on top of both the symbol and annotation.
Startup
When started by double clicking on a project file rather than through the start menu, all translation support, generation of presentation files and Hog 3/4 connectivity would be lost.
New Rendering Engine
Several fixes in the new rendering engine.
Version 24.0.7, released the 30th March 2018
Selection Crashes
Capture would crash when selecting a camera.
Student Edition
The built-in shape objects were missing from the Student Edition library.
Truss Updates
All non-generic trusses would update every time a project was opened.
New Rendering Engine
Several fixes to issues in the new rendering engine.

For older versions of Capture, see the Capture Nexum revision history.

Legend

Capture fixes and changes have been categorized as follows:

Improvements
Major bug fixes
Minor bug fixes